Playable Concept for determining how designers can create a value system for objects in-game - shows that creating a system of currency that assigns a monetary value to every obtainable item does this by creating relative value between objects.

To play the game, simply click or tap on the item in the "Shop" section of the screen that you wish to purchase. Be aware of the item price and your budget shown on screen. If the screen size is having issues, going into fullscreen mode may solve them.

See the design pattern in the Pattern Library here

See the design documentation for this project her

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorAkashSurendran
Made withUnity

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